IN
THIS ISSUE:
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Pre-Order World of Warcraft And Secure Your Copy At Launch!
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Dual Box Covers Announced for World of Warcraft Launch
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World
of Warcraft Intro Cinematic
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Insider
Interview: Jeff Kaplan on "Raiding" in World of Warcraft
Part 1
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Ask any massively-multiplayer gamer for 'epic moments' stories and undoubtedly you'll hear the word 'raid' more than a few times. Raids are assaults by larger groups of players on powerful monsters or dungeons and in World of Warcraft can include everything from a group of lower level characters banding together to tackle a quest well above their level to epic end-game, high-level attacks against god-like foes. We recently talked with designer Jeffrey Kaplan, who heads up the world and raid design, to get his thoughts on the direction raid content will be taking in World of Warcraft.
Thanks for agreeing to this interview Jeff. So let's start off by defining a raid.
A raid, as I would define it, is when it takes more than a standard group to kill a creature. Technically, people could be raiding the Deadmines for Van Cleef if they tried it with several players who were below the recommended level. So if some characters are level 15 and they want to kill Van Cleef, and they take two groups into the Deadmines, I would actually consider that a raid. Now the raiding that we are talking about today is end-game raiding, and that is designed for players that hit max level - level 60 - and who want to get together and kill dragons, or demons, or other high-end monsters.
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| nVIDIA Graphics Card Tips for World of Warcraft |
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| NVidia - official graphics
card sponsors of World of Warcraft - have provided us with a series of
tips to maximize graphics on machines running their cards. Over the next
few Insiders, we will explain these tweaks and how they can optimize
the look of World of Warcraft and other games.
NVIDIA Tech Tip #1 -- Sharper Textures in World of Warcraft
Anisotropic Filtering is an advanced texture-filtering
technique that improves image quality for textures that extend
from the foreground deep into the background. For example,
roads, walls, floors and terrain that extend into the distance
will look better with anisotropic filtering. Here's how to
set your graphics card for sharper textures in World of Warcraft:
1) Enter the Main Menu by pressing the ESC-key
and then left-mouse-click on the "Video Options" tab.
2) Within the video options, there is a slider named "Anisotropic Filtering".
3) Move this slider from left to right to increase the sharpness
of the textures.
If you own a GeForce 6800, you should maximize this setting
as there will be little to no impact on the framerate of your
system. Anisotropic filtering can impact the graphics performance
of graphics cards older than the 6800--particularly if the screen
is set to a high resolution. So if you have a card older than
the 6800, it will be a trial and error process to decide the
maximum trade-off between sharp textures and framerate.
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| New Frozen Throne™ Map: "Hinterland Raid"
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© 2004 Blizzard Entertainment. All rights reserved. World of Warcraft is
a trademarks and Blizzard Entertainment and Warcraft are trademarks or registered
trademarks of Blizzard Entertainment in the U.S. and/or other countries. All
other trademark referenced herein are the property of their respective owners.
Background image courtesy of SOHO/LASCO consortium. SOHO is a project of international
cooperation between ESA and NASA and is in no way affiliated with Blizzard Entertainment.
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